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Console Insurance Is A Ripoff

Back of envelope financial calculations: Warranties, fine; insurance, no!

Consider the poor consumer considering ‘insurance’. Insurance is offered for all sorts of things, and often the consumer buys it—even when he shouldn’t. One of the problems in an inefficient marketplace—like the ones we often must purchase in—is that there’s a no-trade theorem of sorts in play: insurance should be thought of not as some sort of lottery or ‘windfall’ where you hope to get out more money than you put in, but as a way of prepaying for a loss, spreading it out over time, but better than setting up a savings account because insurance covers it even if you haven’t yet saved up enough; it’s simply a different way of paying for your losses, spreading a big single loss into many tiny losses. From this perspective, if the insurance was ‘fair’, the insurer would make no profit, so why would they offer it at all? They’ll only offer one which makes them a profit. Therefore, all the insurances on offer are unfair (you’ll get less out of it than you paid) and you shouldn’t buy any, if that is your only goal!

Of course, we know why one would purchase insurance: because the risks one is insuring against are too large to be borne at any given time (even though one can pay for them eventually). A house burning down, chemotherapy, a car totaled, etc. One buys insurance as a way to trade many small doable payments for a single large impossible instantaneous payment. This is a valuable service to you, so you don’t mind buying ‘unfair’ insurance; your lower expected value is traded off against a smaller variance of your future expenses. (People are well known to be risk averse; the rich are less so than the poor, which is sad1.)

But not all insurance is of the ‘catastrophic’ variety. I’ve seen insurance offered on travel trips, airplane flights, TVs, and even video game consoles! And that insurance is expensive, dozens or hundreds of dollars. It’s strange that people apparently think they can afford the steep insurance fees but not bear the cost of just buying a new console or whatever. The irony is especially rich when one considers that people grossly overestimate how unhappy they would become after major traumas, and also smaller losses2; how much less so if their iPod or Xbox broke? This is probably due to the endowment effect; especially ironic is that insurance—the option to change one’s mind—may sabotage one’s enjoyment of the purchase3.

These purchases make no sense from the original rationale for buying insurance. Nor are these insurances trivial side-lines companies run to humor their consumers: they are popular services (~31%4 of purchases in one sample), and they are highly profitable5.

Worst Buy

Let’s look at a real example. The smaller the good, the more obviously a bad deal these kinds of insurances are. I recently saw offers of console insurance at Best Buy (sandwiched between $100 HDMI cables), and was struck at how exploitative the offer must be. (Best Buy is notorious among geeks for its extraordinarily high prices and poor customer service6.)

What a Deal

The price varies per item, but let’s take a presumably common one. As of 2009-03-09, bestbuy.com offered an Xbox 360 for $399.99. The basic insurance plan on that Xbox 360 will run $59.99. That is, you will pay ~16% extra for insurance (1⁄6). And it’s good only for 2 years or so. What does this considerable premium buy you?

Our obligations under this Plan will be fulfilled in their entirety if we replace your product, issue you a voucher or gift card or reimburse you for replacement of your product pursuant to these terms and conditions.

It buys you one replacement; or:

After three qualified (3) service repairs have been completed on an individual product and that individual product requires a fourth qualified (4th) repair, as determined by us, we will replace it with a product of comparable performance of like kind and quality not to exceed the original purchase price.

3 repairs and a replacement. And that’s it. But of course, it’s not unconditional. You can’t simply walk into Best Buy after a few days and announce you want a new Xbox 360. Here’s invalid reasons to seek repair:

This Plan does not cover:

  1. damage to your product caused by accident (unless you have purchased the optional ADH Coverage), abuse, neglect, intentional physical damage, misuse (including faulty installation, repair, or maintenance by anyone other than an authorized service provider), unauthorized modification, viruses, extreme environment (including extreme temperature or humidity), external condensation, lightning, static electricity, fire, flood, insect infestation, rodents, war, terrorism, computer software related failures (unless you have the Vi-Spy Coverage) Acts of God or other external causes;

  2. products that have been lost or stolen. This Plan only covers products that are returned to us in their entirety;

  3. cosmetic damage to your product including but not limited to scratches, dents and broken plastic on parts, that does not otherwise affect its functionality or materially impair your use;

  4. products with a serial number that has been altered, defaced or removed;

  5. problems caused by a device that is not your product, including equipment purchased at the same time as your product;

  6. consumable parts, such as batteries, unless expressly provided for herein;

  7. damage to, or loss of any software or data residing or recorded in your product…

  8. damage to your xBox 360 due to Microsoft’s ‘Red Ring of Death

Well, shucks. That seems to cover just about everything that would damage my new Xbox 360! If it ships broken—as is extremely likely and seems to cover almost all of the reported breakage rates7, then it’s the original manufacturer’s problem (Microsoft); if I break it by accident, it’s my problem; if it gets scratched up, it’s my problem (and god help me if the scratches are anywhere near the serial number! Then I can’t use the plan at all!); if my house damages it, it’s my problem; if one of the many mechanical and electronic problems with the Xbox manifests, it’s either my or Microsoft’s problem; etc. This doesn’t seem to cover very much, although I suppose it covers if my Xbox stops working for no reason whatsoever one day. (Which isn’t a terribly common problem with video game consoles.)

We’re interested not in what happens if we get lucky and immediately the Xbox 360 breaks and the manufacturer’s warranty doesn’t cover it and Best Buy will give us a new one8—after all, if we only go by best case scenario, the lottery is the greatest deal around—but rather in what we can expect on average; we have no a priori reason to expect to be luckier or unluckier than average. So we use the usual expected value formula:

payoff × payoff probability = expected value

Generally, one only wants to engage in deals or actions which have a positive expected value. Does the Xbox insurance have a positive value? Let’s say I have no idea of the true rates9. Certainly neither you nor I have access to good information about how many of Best Buy’s customers actually use the insurance successfully (although Best Buy surely does). But we can still put some bounds on it: we can ask the question, “how likely would Xbox-breaking have to be before the insurance has a positive payoff?” That is, we know the payoff—it’s 340. And we know the expected value we want by definition is for it to be greater than 0; but we want to get more out than we put in, so we need to get back at least $60 if we want to just break-even. With 2 out of the 3 variables solved, basic algebra can now figure out the final variable, the probability:

  1. 340 × p= 60

  2. (340 × p) / 60 = 60⁄60

  3. 340⁄60 × p= 1$

  4. 5.7 × p= 1

  5. p = 1 / 5.7

More Details

So we need a 1-in-6 chance of redeeming the insurance. But wait! The 1⁄6 doesn’t apply directly to the chance of breaking an Xbox. Rather, it applies to the conjunction I expressed before: breaking the Xbox and Microsoft not covering it and Best Buy making good10 and us actually using it. As we all know, a conjunction of a bunch of probabilities is going to be less likely than any of the probabilities in themselves. So the first probability, ‘breaking the Xbox’ is going to be more likely than just 1⁄6.

How much more likely? Well, we can play with some more numbers here. Let’s see what happens if we are very generous & assign all the other probabilities something like a 90% chance. We know the total is 1⁄6, and we know the other 3 we’ve defined to 0.90, and we leave one variable to solve for, ‘breaking the Xbox’ (px):

  1. 1⁄6 = 0.90 × 0.90 × 0.90 × px

  2. 1⁄6 = 0.729 × px

  3. (1⁄6) / 0.729 = px

  4. px = (1⁄6) / 0.729

  5. px = 0.17 / 0.729

  6. px = 0.229

So just by being a little more realistic, we see that for the insurance to make sense, we need an awfully high rate of Xbox breakage. And the necessary breakage rate for us to break-even becomes still worse, still more incredible, if we were to be less generous in the conjunction.

I don’t know about you, but I don’t believe I have a 1 in 4 chance of breaking my new Xbox within the 2 years the insurance covers. I believe the chances are much lower11. And that makes this insurance one lousy deal.

Deeper down the (Rabbit) Hole

Nor is console insurance the worst offer Best Buy has. It recently (February 201115ya) began a curious buy/lease program (Stross 201115ya). In this scheme, the customer pays 10% up front, and in exchange, if the customer returns the item for any reasons within 6 months, Best Buy will give them a 50% discount on a new/replacement item. It’s hard to see who this trade-in offer is for. One’s time is not free and one doesn’t want to switch products too frequently; and if we assume generously that a compelling new product comes out randomly every 2 or 3 years, the numbers are even worse.

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