- See Also
-
Links
- “A Novel Model Watermarking for Protecting Generative Adversarial Network”, Qiao et al 2023
- “Level Generation and Style Enhancement—deep Learning for Game Development Overview”, Migdał et al 2021
- “CómicGAN: Generación De Ilustraciones Con Redes GAN De Crecimiento Progresivo”, Hernández 2021
- “Brain-computer Interface for Generating Personally Attractive Images”, Spape et al 2021
- “Anime Neural Net Graveyard”, Gwern 2019
- “Progressive Growing of GANs for Improved Quality, Stability, and Variation”, Karras et al 2017
- Miscellaneous
- Link Bibliography
See Also
Links
“A Novel Model Watermarking for Protecting Generative Adversarial Network”, Qiao et al 2023
“A novel model watermarking for protecting generative adversarial network”
“Level Generation and Style Enhancement—deep Learning for Game Development Overview”, Migdał et al 2021
“Level generation and style enhancement—deep learning for game development overview”
“CómicGAN: Generación De Ilustraciones Con Redes GAN De Crecimiento Progresivo”, Hernández 2021
“CómicGAN: Generación de ilustraciones con redes GAN de crecimiento progresivo”
“Brain-computer Interface for Generating Personally Attractive Images”, Spape et al 2021
“Brain-computer interface for generating personally attractive images”
“Anime Neural Net Graveyard”, Gwern 2019
“Progressive Growing of GANs for Improved Quality, Stability, and Variation”, Karras et al 2017
“Progressive Growing of GANs for Improved Quality, Stability, and Variation”
Miscellaneous
-
/doc/ai/nn/gan/stylegan/progan/2019-02-06-gwern-progan-danbooru2017-faces-2112-057891.mp4
-
/doc/ai/nn/gan/stylegan/progan/2019-02-05-gwern-progan-animefaces.jpg
-
/doc/ai/nn/gan/stylegan/progan/2019-01-17-gwern-progan-danbooru2017.jpg
-
/doc/ai/nn/gan/stylegan/progan/2018-10-29-gwern-progan-holo-faces-latentinterpolation.mp4
-
/doc/ai/nn/gan/stylegan/progan/2018-10-04-gwern-progan-holofaces-overfitsamples-010325.jpg
-
/doc/ai/nn/gan/stylegan/progan/2018-09-22-gwern-progan-holofaces-topdecile.png
-
/doc/ai/nn/gan/stylegan/progan/2018-09-22-gwern-progan-holofaces-samples.png
-
/doc/ai/nn/gan/stylegan/progan/2018-09-18-gwern-progan-asukafaces-09160.jpg
-
/doc/ai/nn/gan/stylegan/progan/2018-09-08-gwern-progan-wholeasuka-trainingsample-010361.jpg
-
/doc/ai/nn/gan/stylegan/progan/2018-08-31-gwern-progan-wholeasuka-trainingsample-009335.png
Link Bibliography
-
2023-qiao.pdf
: “A Novel Model Watermarking for Protecting Generative Adversarial Network”, Tong Qiao, Yuyan Ma, Ning Zheng, Hanzhou Wu, Yanli Chen, Ming Xu, Xiangyang Luo -
https://arxiv.org/abs/2107.07397
: “Level Generation and Style Enhancement—deep Learning for Game Development Overview”, Piotr Migdał, Bartłomiej Olechno, Błażej Podgórski -
face-graveyard
: “Anime Neural Net Graveyard”, Gwern