GPT-3 Creative Fiction
GPT-2 Neural Network Poetry
AI Dungeon 2: My Musical Troupe of Orcs Uses Music to Advance Orc Rights
‘NN sparsity’ directory
On the Predictability of Pruning Across Scales
Measuring the Algorithmic Efficiency of Neural Networks
48% of Americans know what gamebooks are
AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts
A Recipe For Arbitrary Text Style Transfer with Large Language Models
Learning to summarize from human feedback
GPT-2 Preference Learning for Music Generation
Decision Transformer: Reinforcement Learning via Sequence Modeling
GPT-2 Preference Learning for Music Generation § Decision Transformers: Preference Learning As Simple As Possible
Play-By-Post Games
‘parasociality’ directory
This Waifu Does Not Exist
https://x.com/Thinkwert/status/1528485521839759361
https://x.com/Thinkwert/status/1536523039336284160
Complex game worlds, simple interfaces
Endless Visual Novel
https://www.reddit.com/r/AIDungeon/comments/ovb4un/were_making_a_new_ai_storytelling_game_with/
1999: King of Dragon Pass
2009: Fallen London
2003: The Kingdom of Loathing
1997: Achaea - by Aaron A. Reed - 50 Years of Text Games
1990: LambdaMOO
A Philosophy of ‘Permadeath’ in the Multiuser Dungeon
2011: Nested - by Aaron A. Reed - 50 Years of Text Games
2015: Lifeline
The Gostak
Standard Patterns in Choice-Based Games
Scheherazade: Crowd-Powered Interactive Narrative Generation
By the Numbers: How to Write a Long Interactive Novel That Doesn’t Suck
TextWorldExpress: Simulating Text Games at One Million Steps Per Second
Social Simulacra: Creating Populated Prototypes for Social Computing Systems
Whimsy - An AI-Powered Story App for Kids
https://news.ycombinator.com/item?id=39755668
AI Dungeon 2 Public Disclosure Vulnerability Report—GraphQL Unpublished Adventure Data Leak
These Maps Reveal the Hidden Structures of Choose Your Own Adventure Books: If you decide to see more, click on this story
SQLite: 35% Faster Than The Filesystem [For Small Files]