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  1. ‘hidden-information game’ tag

  2. Player of Games

  3. Measuring skill and chance in games

  4. ReBeL: Combining Deep Reinforcement Learning and Search for Imperfect-Information Games

  5. Approximate exploitability: Learning a best response in large games

  6. Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms

  7. Pluribus: Superhuman AI for multiplayer poker

  8. NeuRD: Neural Replicator Dynamics

  9. α-Rank: Multi-Agent Evaluation by Evolution

  10. Deep Counterfactual Regret Minimization

  11. Actor-Critic Policy Optimization in Partially Observable Multiagent Environments

  12. Safe and Nested Subgame Solving for Imperfect-Information Games

  13. DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker

  14. Equilibrium Approximation Quality of Current No-Limit Poker Bots

  15. Deep Reinforcement Learning from Self-Play in Imperfect-Information Games

  16. Non-Cooperative Games

  17. Player of Games

  18. https%253A%252F%252Farxiv.org%252Fabs%252F2112.03178%2523deepmind.html