“All the Money in the World Couldn’t Make Kinect Happen: For a Moment a Decade Ago, the Game Industry Looked like a Very Different Place”, Blake Hester2020-01-14 (, ; backlinks)⁠:

One of Polygon’s oral histories: this feature chronicles the inception and R&D of the Kinect motion-tracking device, Microsoft’s bold experiment in revolutionizing UI by shipping scores of millions of units for the XBox, and the gradual fade-out and eventual death.

While beloved by many, finding niches in everything from hospitals to nursing homes to research labs to art installations (making the Kinect the Velvet Underground of peripherals?), and powering unique games, it just couldn’t quite find its footing despite selling over 10 million units.

Perhaps a cautionary tale for VR enthusiasts.